For now, this is the final addition to my Netherforge army, at least on new type units.
This is a new hero type unit, the Warstrider with Voltamaton, which is quite simply a Warstrider with a Voltamaton riding atop it, sort of a monster hero option for the Netherforge. I did some obvious modifications to the Warstrider by giving it some noticeable electric gadgets to facilitate the Voltamaton that's buffing it.
For now, I have no plans to print anything additional for this army, as I will be concentrating on getting a few more playtests in and finishing up the battletome, which is coming along really well.
Showing posts with label custom unit. Show all posts
Showing posts with label custom unit. Show all posts
Wednesday, December 5, 2018
Monday, November 19, 2018
Legions of the Netherforge - 3D printed AoS army Part 2
I finished painting my Netherforge army. I got a pretty simple and easy painting method. Some of them were painted as per my previous post. I do like that there is little variety in painting, which makes sense for an army literally made on automated assembly lines.
Also, I was able to get a game in with these guys against my brother's Destruction. It was a good thing because I have adjusted a lot of the rules I had written for these guys, as well as come up with some tenuous points values for matched play. I will try to get a couple more games in against a few more guys before I finalize the Battletome.
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| Furnacelord Simulacrums |
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| Bombardiers |
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| Siegematon Director and Diggermines |
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| Siegematon Tunneler |
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| Netherforge Gunners |
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| Warstrider |
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| Siege Maul |
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| Vaulthammer |
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| Tunnel Caber |
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| Great Horn |
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| Brawlstriders |
Saturday, September 8, 2018
Legions of the Netherforge - 3D printed AoS army
The Netherforge burns eternally somewhere deep in Chamon. Machines making machines, all according to the designs of their long dead designer, progenitor, and creator. A duardin known only as the Furnacelord.
So I downloaded the models, edited them a little in Tinkercad (mostly to prepare some alternate poses and weapon options, make their feet a little bigger, and removing their bases so I could do my own). I thought about what I could run this army as, but no ideas really satisfied me. So I am making their rules from the ground up. This way I can design some cool rules that I feel reflect the feel and style of the army. This also involves making a story for them (teased above) and changing the names of the models to fit the story.
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| The first unit is the Tunnel Caber, a slow moving deathroller, and on the right is the Great Horn. A piece of terrain that has a beneficial effect for the army when used. |
Tuesday, August 16, 2016
HeroQuest Silver Tower - Custom Hero Cards
Just a few little hero cards I made for Silver Tower. While we have the app for handling other hero quest characters outside of the ones that come in the box, I like to avoid electronics at the table where possible. So some have been transcribing the hero cards from the app onto real cards. A few nice guys on the internet have been making that happen, and even going as far as to help with templates so you can make your own.
I love my Duardin heroes, so when I take the journey into the Silver Tower, I plan on bringing them along. The following are my custom hero cards. While they have been renamed and reflavored, the core rules and mechanics are all the same and still there. They will play exactly the same as their originals.
Lord of the Forhammer Clan, and son of Behrun Forthammer. He leads his throng with the same ingenuity and determination of his steam powered armour. Due to his lifetime work as an engineer, his throng is blessed with much in the way of engineering wonders. The Dispossessed see these as tools for getting back against whom they hold long grudges, namely chaos. Their quest is to reclaim their ancient holds. In AoS I use him as a Dwarf Lord on Shieldbearers. The core mini is from Black Scorpion miniatures, with one arm reposed to hold a hammer from an old metal GW Dwarf Engineer.
I love my Duardin heroes, so when I take the journey into the Silver Tower, I plan on bringing them along. The following are my custom hero cards. While they have been renamed and reflavored, the core rules and mechanics are all the same and still there. They will play exactly the same as their originals.
This is the Lord of the throng. In Silver Tower he uses the Warden King hero card, but with his abilities reflavored to his signature steamsuit. Also I just realized that I hadn't really showcased these miniatures yet. Unfortunately they aren't painted though.
Master Cogsmith of the Forthammer Clan, and first son of Lord Dunhill. He is turning out to be an engineer prodigy like his father. Having taken over and even completing many of his family's projects. Even the steamsuit was originally seen as a hopeless cause until Drake got to finishing it. Now Drake manages all the throng's war machines and heads up the Irondrake regiments. The original miniature is a mix of the Cogsmith model and some bits from the Irondrakes.
Runelordess of the Forthammer Clan, and daughter of Lord Dunhill. Stubborn, headstrong, and definitely her father's daughter. Bree is constantly rebelling against her father's wishes, especially the mandate to stay out of the battlefield. Having done so for so long she studied and became proficient with rune magic. Now she refuses to stay hidden any longer and fights with the throng, much to her father's chagrin. The model is from Reaper, which has some excellent female dwarf models, with the shield from my bits collection.
Wednesday, June 10, 2015
XV86 Response Suit (How I did it - Part 2)
This is the second and final part of the XV86 Response Suit conversion.
First we take the torso you made in part 1.
We are going to mount on the thruster assemblies you cut off in the previous part, but in a different way. This creates a more dynamic thruster array that looks like the vents are actually point down. Be sure to attach the small bit to complete the bottom vent on the thrusters. Make sure they attach to the intakes as pictured.
I apologize if these parts seem to be assembled in a slightly random order. This is just how I built them. Now built the pelvis from the broadside kit as normal. The broadside legs and pelvis are pretty good for basic suit conversions like this, if you don't want to make your own salvaged from the crisis torso like I did with the XV9s.
Now we will be using the broadside legs.
Our goal is to thin it down because we won't be using the thigh guards on the legs. Those are reserved for another part. Shave off the little nubs that the thigh guards attach to.
Now remove the calf servos as pictured and cut them down to this. Broadside legs look pretty huge on a basic Crisis torso, so doing these steps will bring them more in line with the size the Crisis suit is. With a little shaving off, the ankles on these legs fit in the basic Crisis feet. The XV88 feet look a little big. They work for the XV9 because technically that suit is supposed to be a bigger size class. But for the XV8 their original feet work fine.
Back to our torso we built earlier, we are going to modify it more. Here we are going to cut off the part of thruster assemblies that stick above the level of the intakes.
Now prepare some aerials from some other kits. These come from the Broadside kits, but even some of the extras from the Riptide would work fine. Just try to keep a uniform design among the same team of suits. These are to be the many little wings and rudders that help steer the fast and complex flight system of the XV86.
I may have skipped a few photos here, and I appologize. But here I cut out some plasticard and covered up the unsightly trenches above the thruster assemblies. Then as you can see, the thigh-guards from the Broadside legs make great coverings for the thruster assemblies. When opened as pictured, it simulates drag like the suit is braking. Opened the other way looks like they are housing another thruster for an extra boost.
I stuck in the servos from the broadside legs so they look like they are the mechanics controlling the covers.
After that the complex parts of the suit are pretty much finished. The rest is up to you. I of course wanted to go for more flightey poses to simulate these things thrusting around allover the battlefield.
Original Crisis suit arms remain the same and the head is up to you. I like these heads from the Broadside kits. They look a little sleeker than the standard Crisis head. I also underslung the guns from the arms rather than mounting them on the side. Everything you can do to make them sleeker looking.
Also the aerials on the sides of the thruster assemblies and above the engine intake in the center can really help sell the 'flying robot' aesthetic I was going for.
Another part I did not cover are the small thrusters on the legs. They follow the same process in my XV9's leg thrusters, and are also made of Space Marine backpack vents.
Closer looks again to the thruster assemblies. On the Full Thrust and Half Thrust modes, there are extra jets hidden beneath the covers. These are cannibalized from Interceptor Drone thrusters. I found them to be the perfect size for this area.
First we take the torso you made in part 1.
We are going to mount on the thruster assemblies you cut off in the previous part, but in a different way. This creates a more dynamic thruster array that looks like the vents are actually point down. Be sure to attach the small bit to complete the bottom vent on the thrusters. Make sure they attach to the intakes as pictured.
I apologize if these parts seem to be assembled in a slightly random order. This is just how I built them. Now built the pelvis from the broadside kit as normal. The broadside legs and pelvis are pretty good for basic suit conversions like this, if you don't want to make your own salvaged from the crisis torso like I did with the XV9s.
Now we will be using the broadside legs.
Our goal is to thin it down because we won't be using the thigh guards on the legs. Those are reserved for another part. Shave off the little nubs that the thigh guards attach to.
Now remove the calf servos as pictured and cut them down to this. Broadside legs look pretty huge on a basic Crisis torso, so doing these steps will bring them more in line with the size the Crisis suit is. With a little shaving off, the ankles on these legs fit in the basic Crisis feet. The XV88 feet look a little big. They work for the XV9 because technically that suit is supposed to be a bigger size class. But for the XV8 their original feet work fine.
Back to our torso we built earlier, we are going to modify it more. Here we are going to cut off the part of thruster assemblies that stick above the level of the intakes.
Now prepare some aerials from some other kits. These come from the Broadside kits, but even some of the extras from the Riptide would work fine. Just try to keep a uniform design among the same team of suits. These are to be the many little wings and rudders that help steer the fast and complex flight system of the XV86.
I may have skipped a few photos here, and I appologize. But here I cut out some plasticard and covered up the unsightly trenches above the thruster assemblies. Then as you can see, the thigh-guards from the Broadside legs make great coverings for the thruster assemblies. When opened as pictured, it simulates drag like the suit is braking. Opened the other way looks like they are housing another thruster for an extra boost.
I stuck in the servos from the broadside legs so they look like they are the mechanics controlling the covers.
Original Crisis suit arms remain the same and the head is up to you. I like these heads from the Broadside kits. They look a little sleeker than the standard Crisis head. I also underslung the guns from the arms rather than mounting them on the side. Everything you can do to make them sleeker looking.
Also the aerials on the sides of the thruster assemblies and above the engine intake in the center can really help sell the 'flying robot' aesthetic I was going for.
Another part I did not cover are the small thrusters on the legs. They follow the same process in my XV9's leg thrusters, and are also made of Space Marine backpack vents.
Closer looks again to the thruster assemblies. On the Full Thrust and Half Thrust modes, there are extra jets hidden beneath the covers. These are cannibalized from Interceptor Drone thrusters. I found them to be the perfect size for this area.
Labels:
conversion,
custom unit,
tau,
warhammer,
xv8,
xv86
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