The last tile I made has this pit in it, and this will be for several uses.
|Just a pit, to restrict movement, but not block LoS. The control panels on the corners can be used to call an elevator if the scenario demands it.|
|The pit can also house an objective or asset depending on your narrative or scenario. I have my Riptide in here to show scale, but the true reason for this pit will be revealed in a later post.|
|...are used to extend the walkways to get to the objective. Or these could already be there for ease.|
When all these tiles are painted, I will do a little featurette on the details and designs of each tile.